A Cash Effect in Ultimatum Game Experiments
This paper reports two experiments involving an ultimatum game, conducted in Japan. There were two treatments in our experiments. One was called a cash session and the other was called a point session. The cash session means introducing cash into the ultimatum game. In other words, in a cash session, subjects bargained money in cash but not points or tokens as most prior experiments did. We found that compared to those in the point sessions, proposers offered more and responders rejected less in the cash sessions. These evidences imply that a cash effect does exist in the ultimatum game experiments.
Cash effect, Ultimatum game, Cost-loss discrepancy, Experimental design
Research Institute for Economics and Business Administration
Rokkodai-cho, Nada-ku, Kobe
Faculty of International Studies, Hiroshima City University, Japan